Haidy Ghonim is a Senior Project Manager with expertise in game technology and a multidisciplinary artist whose work explores themes of identity, intimacy, and human experience through digital technologies, Extended Reality (XR), and new media. With a Master’s degree in Fine Arts, she has a robust background in UX/UI development, Unity, front-end development, and 3ds Max design.
Haidy’s professional journey blends creative and technical skills, allowing her to lead innovative projects that bridge art and technology. She has experience working with global teams in fast-paced environments, driving results in both artistic and technical endeavors. Passionate about integrating immersive and interactive elements into art and design, she has worked on diverse projects, including multimedia installations and mixed reality experiences that engage audiences emotionally and physically. She is currently focused on expanding her expertise through a PhD in exploring the relationship between mixed reality environments and human interaction. Heidi aims to contribute to the intersection of art, technology, and culture, ultimately seeking opportunities in international companies to apply her knowledge and vision.
- Specialize in Digital Media and Printmaking, contributing to both practical and theoretical instruction.
- Teach undergraduate courses focusing on artistic techniques, critical theory, and new media practices.
- Supervise graduation projects and student portfolios, fostering creative development and conceptual clarity.
- Organize and lead workshops, critique sessions, and student exhibitions within the department.
- Participate in academic research and collaborative art initiatives that explore the intersection of traditional and contemporary media.
- Contribute to curriculum planning and development to align with evolving art practices and technologies.